Legal computer science
In: Proceedings of the ... world congress of the International Association for Philosophy of Law and Social Philosophy (IVR) 17
In: From practical reason to legal computer science 2
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In: Proceedings of the ... world congress of the International Association for Philosophy of Law and Social Philosophy (IVR) 17
In: From practical reason to legal computer science 2
In: The information society: an international journal, Band 9, Heft 2, S. 71-87
ISSN: 1087-6537
In: Coding Your Passion Ser.
Technology has dramatically changed the world of media. People stream programs on demand to their televisions, they read books on handheld tablets, they get their news via the Internet, and listen to podcasts on their mobile phones. This authoritative book gives an overview of media careers that depend on a knowledge of computer science, including special effects designers, social media managers, and the programmers and developers who work on everything from satellite radio to web-based videos. Those passionate about media careers learn about the skills and education needed to pursue these careers, and the rewarding opportunities that may be in their future.
In: Coding your passion
Info and entertainment goes digital -- Lights, cameras, coding: computer science in television and film -- On the air: computer science in radio -- Low tech goes high tech: computer science in publishing -- Reaching the masses: computer science in new media.
In: Innovations in teaching and learning in information and computer sciences: ITALICS, Band 8, Heft 2, S. 73-90
ISSN: 1473-7507
In: Innovation in Teaching and Learning in Information and Computer Sciences, S. 1-7
ISSN: 1473-7507
In: Innovations in teaching and learning in information and computer sciences: ITALICS, Band 3, Heft 2, S. 1-11
ISSN: 1473-7507
In: Springer eBook Collection
Historical Overview -- Office Information Systems Engineering -- Update Languages vs. Query Languages -- OPUS: An Extensible Optimizer for Up-to-Date Database Systems -- A Hyperlcon Interface to a Blackboard System for Planning Research Projects -- Chusaurus: A Writing Tool Resource for Non-Native Users of English -- Trends in Representing the Semantics of Natural Language Sentences: A Comparative Study -- Extending Partial Evaluation in Logic Programming -- Modules, Macros and Lisp -- Using Filters to Improve the Efficiency of Game-Playing Learning Procedures -- An O(n2.5) Time Heuristic Algorithm for a Class of Large Weighted Edge Colouring Problem -- Randomized Sorting of Shuffled Monotone Sequences -- A Classification of Quadratic Algorithms for Multiplying Polynomials of Small Degree Over Finite Fields -- An Algorithm for Computing Multivariate Polynomial Resultants -- New Absorbing and Ergodic Doubly-Linked List Reorganizing Heuristics -- Skip Sort-An Adaptive Randomized Algorithm or Expected Time Adaptivity is Best -- Data Structures and Access Methods for Read-Only Optical Disks -- Mixed-Radix Huffman Codes -- A Schema Manipulation Mechanism for an OODB Model -- Versions in the Context of Object-Oriented Database Systems -- Ddraw: An Object-Oriented Design Tool -- A Graphical Interactive Object-Oriented Development System -- A Concurrent Object-Oriented Paradigm for Attribute Grammars -- Preserving Distributed Data Coherence Using Asynchronous Broadcasts -- An Implementation of Service Rebalancing -- Bit Optimal Distributed Consensus -- An Efficient Distributed Termination -- Allocating Modules to Processors in a Distributed System with Limited Memory -- The Complexity of Algorithmic Problems on Succint Instances (Invited paper -- Parallel Algorithms for NP-Complete Problems (Invited paper -- Parallel Search in Sorted Multisets, and NP-Complete Problems -- Towards Understanding the Effective Parallelization of Sequential Algorithms -- On the Density of the Probabilistic Polynomial Classes -- Modelling and Simulation of a Pseudosystolic Processor for Matrix Algorithms -- The Caracas Multiprocessor System -- A New Communication Systems Architecture Supporting Migration to OSI -- Modelling and Analysis of Time Critical Applications on Local Area Networks -- Matrix Multiplication on Digital Signal Processors and Hierarchical Memory Systems -- Author Index.
In: Mathematical social sciences, Band 3, Heft 1, S. 96-97
This thesis investigates computer science student projects and some of the processes involved in the running of such projects. The reason for this investigation is that there are some interesting claims concerning the use of projects as learning approach. For example, they are supposed to give an extra challenge to the students and prepare them for working life, by adding known development methods from industry the sense of reality is emphasized, and involving industry partners as mock clients also increases the feeling of reality, but still unclear if these features contribute to the students' learning and what can be done to increase the potential for learning. There are thus interesting pedagogical challenges with computer science student projects. There is a need to better understand the effects on learning outcomes as a function of how a student project is designed. The focus in this thesis is on the effects of role taking in the project groups, work allocation, and goal setting in student projects. In this thesis, three studies investigating different aspects of processes in computer science student projects are presented. A number of conclusions are drawn, which serve as a starting point for further research. The first study investigates how power is distributed within a group of students in a full semester computer science project course. Perceived competence of fellow students contributes to personal influence in the student project groups, and three qualitatively different ways of experiencing competence among other students have been identified. The second study investigates experiences of the process of decision-making in a full semester computer science project course. Six categories describing the experience of decision-making have been identified spanning from the experience of decision-making in individual decisions too small and unimportant to handle by anyone else than the individual to the experience of decision-making as a democratic process involving both the full group and the context in which the group acts. The third study investigates Swedish engineering students' conceptions of engineering, where dealing with problems and their solutions and creativity are identified as core concepts. Subject concepts, as math, and physics do not appear in any top position. "Math", for example, accounts for only five percent of the total mentioned engineering terms. "Physics", the second highest ranked subject term, only accounts for circa 1 percent. By combining the results from the three studies, four central areas of general interest for designing and running student projects have been identified. These four features are: 1) the mechanism for work allocation; 2) students connection to external stakeholders; 3) focus on result or process; and 4) level of freedom in the project task. These four features are related to the results from the three studies in this thesis. The thesis is concluded by proposing an analytical framework based on those four features. The intention with the framework is to provide a useful tool for the analysis and development of future computer science student projects.
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In: Series of books in the mathematical sciences
World Affairs Online
In: Knowledge, Band 4, Heft 2, S. 211-218
Historical Overview -- Office Information Systems Engineering -- Update Languages vs. Query Languages -- OPUS: An Extensible Optimizer for Up-to-Date Database Systems -- A Hyperlcon Interface to a Blackboard System for Planning Research Projects -- Chusaurus: A Writing Tool Resource for Non-Native Users of English -- Trends in Representing the Semantics of Natural Language Sentences: A Comparative Study -- Extending Partial Evaluation in Logic Programming -- Modules, Macros and Lisp -- Using Filters to Improve the Efficiency of Game-Playing Learning Procedures -- An O(n2.5) Time Heuristic Algorithm for a Class of Large Weighted Edge Colouring Problem -- Randomized Sorting of Shuffled Monotone Sequences -- A Classification of Quadratic Algorithms for Multiplying Polynomials of Small Degree Over Finite Fields -- An Algorithm for Computing Multivariate Polynomial Resultants -- New Absorbing and Ergodic Doubly-Linked List Reorganizing Heuristics -- Skip Sort-An Adaptive Randomized Algorithm or Expected Time Adaptivity is Best -- Data Structures and Access Methods for Read-Only Optical Disks -- Mixed-Radix Huffman Codes -- A Schema Manipulation Mechanism for an OODB Model -- Versions in the Context of Object-Oriented Database Systems -- Ddraw: An Object-Oriented Design Tool -- A Graphical Interactive Object-Oriented Development System -- A Concurrent Object-Oriented Paradigm for Attribute Grammars -- Preserving Distributed Data Coherence Using Asynchronous Broadcasts -- An Implementation of Service Rebalancing -- Bit Optimal Distributed Consensus -- An Efficient Distributed Termination -- Allocating Modules to Processors in a Distributed System with Limited Memory -- The Complexity of Algorithmic Problems on Succint Instances (Invited paper -- Parallel Algorithms for NP-Complete Problems (Invited paper -- Parallel Search in Sorted Multisets, and NP-Complete Problems -- Towards Understanding the Effective Parallelization of Sequential Algorithms -- On the Density of the Probabilistic Polynomial Classes -- Modelling and Simulation of a Pseudosystolic Processor for Matrix Algorithms -- The Caracas Multiprocessor System -- A New Communication Systems Architecture Supporting Migration to OSI -- Modelling and Analysis of Time Critical Applications on Local Area Networks -- Matrix Multiplication on Digital Signal Processors and Hierarchical Memory Systems -- Author Index.