Open-Design. Modeling the open-design process in the development of tangible products. ; Open-Design. Modélisation du processus de conception ouverte dans le cadre du développement de produits tangibles
Open-source revolutionized the software industry through a public, decentralized, and asynchronous development paradigm that fosters collaboration among peers. New practices and stakeholders disrupted the designingprocess, yet led to industrial successes. Due to the digitalization and democratization of the designing process, this approach now spreads to thedevelopment of tangible artifacts. This is open-design.However, open-design currently appears as an umbrella term that encompasses from amateur do-it-yourself projects to sector-scale industrialcollaborations. It is not clear either, how these practices relate to existing designing approaches. Finally, little knowledge about the open-design processis formalized. This impedes the development of adequate tools for helpingpractitioners to make the most of it.Therefore, we investigated how to model the open-design process in thedevelopment of tangible products. First, we developed a typology of open-design practices based on a systematic search and review of the scientificliterature. Then, we selected one of the types identified and modeled thedifferent facets of the designing process (activities carried out, stakeholdersinvolved, and boundary objects used) in this context, using a groundedtheory-based approach.Through our literature review, we mapped open-design in relation to existing designing approaches, and to coined a new definition thereof. Based on624 papers indexed in the Scopus database, we identified three types of practices — do-it-yourself, meta-design, and industrial ecosystem — which arerelated to the status (professional or amateurs) of the processes' stakeholders and addressees. We also constructed two models of the 'do-it-yourselfopen-design' process using semi-directive interviews of 11 project leaderswho took part in the PoC21 innovation camp. They depict open-design as adesigning process influenced by both open-source software developmentand amateur design. We tested the quality of our models and our modelingmethod via statistical ...