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Intro -- Acknowledgements -- Contents -- Chapter 1: Introduction -- 1.1 The Scale of Music Studies -- 1.2 Towards the Cultural Production of Scale: An Unfinished Project -- References -- Chapter 2: Musical Metropolis: Janelle Monáe's Scalar Agility -- References -- Chapter 3: A Postcode-Scale Genre: Grime's Scale as 'Level of Resolution' -- References -- Chapter 4: Musical Scale-Jumping: 'What a Wonderful World' from Lysekil to Lviv -- References -- Chapter 5: The Cultural Production of Scalability: Music, Colonialism and the Moravian Missionary Project -- References -- Chapter 6: From the Particulars to the General: A Small-Scale Conclusion -- Index.
In: New media & society: an international and interdisciplinary forum for the examination of the social dynamics of media and information change, Volume 25, Issue 12, p. 3289-3307
ISSN: 1461-7315
This article constructs a theoretical model of digital intermediation: a process of three key, and unseen, components for cultural production in our contemporary media environment. Digital intermediation is a content production and consumption process that incorporates the cultural characteristics of technologies, agencies and automation. First, the article describes the key components of digital intermediation that bring about the production and distribution of cultural artefacts. Second, the article describes digital intermediation as a process of production and consumption amid these three components. Third, the article articulates the problems digital intermediation creates by examining the loss of user agency over the production of and access to cultural artefacts. Finally, the article highlights how digital intermediation problems can be addressed by cultural institutions, specifically public service media, to shore up user agency within automated media environments.
"Digital Intermediation offers a new framework for understanding content creation and distribution across automated media platforms - a new mediatisation process. The book draws on empirical and theoretical research to carefully identify and describe a number of unseen digital infrastructures that contribute to a predictive media production process through technologies, institutions and automation. Field data is drawn from several international sites, including Los Angeles, San Francisco, Portland, London, Amsterdam, Munich, Berlin, Hamburg, Sydney and Cartagena. By highlighting an increasingly automated content production and distribution process, the book responds to a number of regulatory debates on the societal impact of social media platforms. It highlights emerging areas of key importance that shape the production and distribution of social media content, including micro-platformization and digital first personalities. The book explains how technologies, institutions and automation are used within agencies to increase exposure for the talent they manage, while providing inside access to the processes and requirements of producers who create content for platform algorithms. Finally, it outlines user agency as a strategy for those who seek diversity in the information they access on automated social media content distribution platforms. The findings in this book provide key recommendations for policymakers working within digital media platforms, and will be invaluable reading for students and academics interested in automated media environments"--
In: Contemporary voice of Dalit, p. 2455328X2211424
ISSN: 2456-0502
This article discusses how space works in the narrative world of a Dalit writer and how space is evolved for a writer to represent and register their perspectives. A Dalit writer's representation can be evolved from recognition of themselves within their community and place. It happens in a particular period when the writer realizes their identity as Dalit. The cultural production happens through language when the experience is penned down. The fullest expression of the writer is so vivid when the narrative space is supple. This article involves Sharan Kumar Limbale's Outcaste and Yashica Dutt's Coming Out as Dalit. These two autobiographical novels talk about the spatial influence, importance, changes, and reproduction of culture through language, and their text is explained. Auto-narration is more important in the aspect of Dalit writing and it is being explained here the importance of it. The auto narrative of a Dalit writer gives an extended meaning to the text.
"Digital Intermediation offers a new framework for understanding content creation and distribution across automated media platforms - a new mediatisation process. The book draws on empirical and theoretical research to carefully identify and describe a number of unseen digital infrastructures that contribute to a predictive media production process through technologies, institutions and automation. Field data is drawn from several international sites, including Los Angeles, San Francisco, Portland, London, Amsterdam, Munich, Berlin, Hamburg, Sydney and Cartagena. By highlighting an increasingly automated content production and distribution process, the book responds to a number of regulatory debates on the societal impact of social media platforms. It highlights emerging areas of key importance that shape the production and distribution of social media content, including micro-platformization and digital first personalities. The book explains how technologies, institutions and automation are used within agencies to increase exposure for the talent they manage, while providing inside access to the processes and requirements of producers who create content for platform algorithms. Finally, it outlines user agency as a strategy for those who seek diversity in the information they access on automated social media content distribution platforms. The findings in this book provide key recommendations for policymakers working within digital media platforms, and will be invaluable reading for students and academics interested in automated media environments"--
In: Critical Mexican studies
In: Art and law issue 4.4 (2020)
This work sets out to consider the fate of creativity and forms of cultural production as they fall into and between the regimes of cultural heritage law and intellectual property law. It examines and challenges the dualisms that ground both regimes, exposing their (unsurprising) reflection of occidental ways of seeing the world. The work reflects on the problem of regulating creativity and cultural production according to Western thought systems in a world that is not only Western. At the same time, it accepts that the challenge in taking on the dualisms that hold together the existing legal regimes regulating creativity and cultural production lies in a critically nuanced approach to the geo-political distinction between the West and the rest. Like many of the distinctions considered in this book, this is one that holds and does not hold
By employing cultural production approaches in conjunction with the global cultural economy, this article attempts to determine the primary characteristics of the rapid growth of local cultural industries and the global penetration of Korean cultural content. It documents major creators and their products that are received in many countries to identify who they are and what the major cultural products are. It also investigates power relations between cultural creators and the surrounding sociocultural and political milieu, discussing how cultural creators develop local popular culture toward the global cultural markets. I found that cultural creators emphasize the importance of cultural identity to appeal to global audiences as well as local audiences instead of emphasizing solely hybridization.
BASE
In: Creative Working Lives
1. Introduction: Refiguring the digital tools of creative work and cultural production -- Part 1: Frameworks for studying softwarization and cultural production -- 2.TikTok as a platform tool: Surveying disciplinary perspectives on platforms and cultural production -- 3.The Spatial Languages of Virtual Production: Critiquing Softwarization with Aesthetic Analysis -- 4.Generative AI and the Technological Imaginary of Game Design -- Part 2: Studies of cultural subjectivities after softwarization -- 5.Autoharps, Chord Organs, and MIDI Packs: Easy-Playing Instruments, Gender, and Classes of Musical Participation -- 6.Figurations of the Tool Agnostic -- 7.The expressive subject: prosumers, virtuosi, and digital musical control -- 8.Artist and Agency: Technologies for Exploring Self and Place -- Part 3: Socialities of softwarized cultural production -- 9.Alternative gamemaking tools as grassroots platforms -- 10.Bypassing defaults in data visualisation design processes: a Tableau case study -- 11.The Creative Appropriation of a Scientific Software: The FITS Liberator, a Case Study -- 12.Dolby Atmos Music and the Production of Risk.
This paper analyzes exemplary art projects including and about refugees, projects committed to both, the arts scene and the community they want to serve. Considering the dilemmas of participation, we develop a conceptual framework: In that, we focus on the "figure of the third", playing a split and ambiguous role within the production as well as in the representation of these performances. Using the concept, we try to explain irony and cynicism as rhetorical effects and solidarity and paternalism as political effects. The framework is applied to investigate different stagings of (1) Charges: (The Supplicants) by Elfriede Jelinek and (2) Homohalal by Ibrahim Amir. In these stagings, participation proved to be overburdened with promises, but also allowed for diverse and partly unexpected results.
BASE
In: Marxism and culture
In: Corporealities: Discourses Of Disability
"Embodied Archive focuses on perceptions of disability and racial difference in Mexico's early post-revolutionary period, from the 1920s to the 1940s. In this period, Mexican state-sponsored institutions charged with the education and health of the population sought to strengthen and improve the future of the nation, and to forge a more racially homogeneous sense of collective identity and history. Influenced by regional and global movements in eugenics and hygiene, Mexican educators, writers, physicians, and statesmen argued for the widespread physical and cognitive testing and categorization of schoolchildren, so as to produce an accurate and complete picture of "the Mexican child," and to carefully monitor and control forms of unwanted difference, including disability and racialized characteristics. Differences were not generally marked for eradication—as would be the case in eugenics movements in the US, Canada, and parts of Europe—but instead represented possible influences from a historically distant or immediate reproductive past, or served as warnings of potential danger haunting individual or collective futures.
Weaving between the historical context of Mexico's post-revolutionary period and our present-day world, Embodied Archive approaches literary and archival documents that include anti-alcohol and hygiene campaigns; projects in school architecture and psychopedagogy; biotypological studies of urban schoolchildren and indigenous populations; and literary approaches to futuristic utopias or violent pasts. It focuses in particular on the way disability is represented indirectly through factors that may have caused it in the past or may cause it in the future, or through perceptions and measurements that cannot fully capture it. In engaging with these narratives, the book proposes an archival encounter, a witnessing of past injustices and their implications for the disability of our present and future."
In: Transformative Works and Cultures: TWC, Volume 42
ISSN: 1941-2258
Boys' Love (BL), a subculture centered around same-sex male romances and eroticism, has become increasingly integrated into mainstream commercial culture in China. However, the genre explores homosexuality and pornography, which are considered taboos in China. BL has thus become situated at the intersection of the economic ambition of digital giants and the authorities' increasingly ideological control. I discuss the position of BL in Tencent's pan-entertainment ecosystem to highlight the results of platformization and the impact of the vague framework of platform governance.