Foreword / Father Glyn Jemmott Nelson -- Introduction -- Racial and ethnic diversity in Mexico through the distorted lens of Memín Pinguín -- Constructions of gender and nation in selected Afro-Mexican folktales -- Masculinity, language and power in selected Afro-Mexican Corridos -- Place, racial and cultural identities in selected Afro-Mexican oral and lyric verses -- Afro-Mexico in the context of a Caribbean literary and cultural aesthetics -- Conclusion
Cover -- Title -- Copyright -- Original Title -- Original Copyright -- Contents -- Preface -- I. Antecedents -- I. The World Crisis -- II. Blunders of British Policy -- III. The Financial Crisis of 1931 -- II. The First National Government -- I. Conditions of its Formation -- II. Its Work -- III. Its Premature Termination -- III. The General Election of 1931 -- II. Its Consequences -- IV. The Second National Government -- I. Conversion and Protection -- II. Trade Revival -- III. The Economic Conference -- IV. Restrictions of Freedom -- V. India and Ireland -- VI. Foreign Policy
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From the foreword written by Richard Bartle, the coauthor of MUD: "They [the 16 people interviewed in the book] tell things just the way they are, without any spin, and with insights freely flowing. That's either a feature of successful game developers or a testament to Morgan's interviewing skills. I suspect it's a combination of both." In this groundbreaking collection of 15 interviews, successful founders of entertainment software companies reflect on their challenges and how they survived. You will learn of the strategies, the sacrifices, the long hours, the commitment, and the dedication to quality that led to their successes but also of the toll that this incredibly competitive market has on even its most brilliant minds. For the hundreds of thousands of game developers out there, this is a must read survival guide. For those who simply enjoy games and know of some of these founders, this will be a most interesting read. Sales of video games, hardware, and accessories reach upwards of $20 billion every year in the United States alone, and more than two-thirds of American households include video games in their daily lives. In a world that seems to be overflowing with fortune and success, the vicious truth of this booming industry is easily forgotten: failure is tradition. For nearly four decades, video games have captured the imaginations and drawn the ire of people around the world. Actors play them. Rappers promote them. Politicians want to control them. Even baseball legends make them. Video games are a cultural crossroads where business, entertainment, and technology converge. There are a few game development companies that have withstood the test of time; most startups exit as quickly as they enter the scene. Many firms are outpaced by the explosive worldwide growth and economic realities of the sector. Here are enlightening the stories of entrepreneurs who found success and many who subsequently could not repeat it. They walk you through their incredible journeys of success and failure while expressing their views on development, design, hiring, finance, business models, selling their organization, the business life cycle, their frustrations and mistakes, while showing their intensity and their passion for the business along the way. Online Game Pioneers at Work: Explores the formation of entertainment software companies from the perspectives of successful founders who defied the odds Provides insight into why experienced professionals sa ...
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Uuganaa is a Mongol living in Britain. When her son Billy is diagnosed with Down's Syndrome, she has to face all the taboos associated with the term ?mongol'. In this powerful memoir, Uuganaa skilfully interweaves the extraordinary story of her own childhood in Mongolia with the short life of Billy, who inspires Uuganaa to challenge prejudice.
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"This volume examines "jihadi" content on the Internet by drawing on both Arabic and English primary source materials. After examining this content as digital media, the work looks at how it is productively consumed by online communities, including how "jihadi" individuals construct themselves online and how jihadism is practiced and represented as an online activity. The work also discusses the consumption of such jihadi media by those who are hostile to radical Islam and the relation between fantasy, pleasure, ideology, and ordinary life. This unique survey features case studies, such as the cyberjihadi "Irhabi 007," pro-US and Israeli "patriots" who are often openly Islamophobic, and "Infovlad" --a forum that became the meeting place for radical Islamists and radical freelance "counter terrorists." This innovative approach to studying violent content on the Internet is a significant contribution to the literature that will appeal to anyone interested in political violence, terrorism, and political communication"--
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With rapid economic progress and increasing life expectancy in East Asian societies, more attention is being paid by their governments, the media and the academy to mental illness and dementia. While clinical research on mental illness and dementia in Chinese societies acknowledges the importance of culture in shaping people's experiences of these illnesses, how Chinese culture shapes people's understandings of and responses to mental illness and dementia has yet to be interrogated to any depth. Mental Illness, Dementia and Family in China breaks new ground in exploring how Ch
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Gamers at Work is a critical resource for new and experienced business leaders-for anyone who feels unprepared for the demanding and seemingly insurmountable trials ahead of them.' -Peter Molyneux OBE, founder, Lionhead Studios 'Gamers at Work explores every imaginable subtlety of the video-game industry through the fascinating stories of those who took the risks and reaped the rewards.' -Hal Halpin, president, Entertainment Consumers Association 'This is the sort of book that can tear the most hardcore gamers away from their PCs, Macs, or consoles for a few hours of rewarding reading.' -North.
This addition to the St Andrews Studies series contains a wide-ranging collection of essays on all aspects of moral philosophy and its impact upon public life in the twent-first century. The book brings together ethicists from a variety of traditions interested in moral truth and its relation to religious faith. A key theme is interaction between major Catholic thinkers with philosophers from non-religious traditions. Topics include reason and religion, natural law, God and morality, anti-co…
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