Zusammenstellung der Hauptdaten für den Bereich Arbeit in Malaysia im Zeitraum 1983-1985. Behandelt werden die Bereiche Löhne, Arbeitszeiten und Arbeitsrecht, Arbeitsgebiete, Verteilung der Arbeitskräfte, Bildungsstand der Werktätigen, Gewerkschaftsmitgliedschaften und Landwirtschaft. (DÜI-Xyl)
退貨産品在國民經濟中發揮重要作用,近些年來在工業界和學術界引起廣泛關注。由于受到退貨産品的巨大經濟潛能驅動以及迫于相關法律的強大壓力,企業開始積極整合現有供應鏈流程和産品退貨流程,但是在這個過程中生産計劃和庫存管理運營遇到了前所未有的挑戰。本論文分析了可修護單壹産品的多周期庫存系統管理問題,其中該庫存系統包含隨機的新産品需求和産品保修需求。所探討的系統還包含了以下特征: i. 産品供應源的完美替換。新訂購産品和維修後的退貨産品並無二異。ii. 需求優先級。在單個周期內,新産品需求優先級高于保修需求。iii. 新産品訂購和退貨産品維修特性。兩項流程交付時間都假設爲零。在每個周期中,維修退貨産品過程涉及且考慮維修損失。我們探尋到了所考察系統的最優庫存補貨和處理控制策略。 ; Product returns play an important role in the economy and have attracted more and more attention both from industry and academia in the past few years. Motivated by enormous economic potential of and dramatic legislation pressure on product returns, companies today actively integrate product-return processes with their existing forward supply-chain processes, but must confront the considerable challenge of production planning and inventory control problems compared to traditional problems without returns and repairs. ; This thesis analyzes a multi-period single-item repairable inventory system with stochastic new and warranty demands. The system investigated has the following features: i. perfect substitution of supply sources. Newly-procured items are indistinguishable from items repaired from repairable warranty returns. ii. demand priority. New demand has higher priority than warranty demand within a period and thus needs to be satisfied first. iii. properties on the processes of purchasing and repairing. We assume zero lead-time for both processes. Further we capture the "repair loss" in repairing returns in each period. We identify the optimal inventory replenishment and disposal policies for the investigated system. ; Detailed summary in vernacular field only. ; Lin, Yizhong. ; Thesis (Ph.D.) Chinese University of Hong Kong, 2014. ; Includes bibliographical references (leaves 80-87). ; Abstracts also in Chinese.
Despite the differences in our cultural, economic, and political systems China and Australia are societies sharing rapidly urbanising futures. This presents significant challenges for urban planning, placemaking, and the sustainability of livable, urban communities. Using Chongqing as a case study, metaPLACE is an experimental project investigating how participatory urban media (large and small interactive screens, installations, façades, and devices) can act as a co-designed interface between diverse community, industry, and government stakeholders. The empirical data gathered from a co-design workshop held in Chongqing in 2019 indicates there are a range of opportunities and concerns related to equitable placemaking, the environment, the nature of interfaces and participation, ownership and management of data, large and small screens, and cultural and generational considerations. Our critical and comparative analysis of the research design and cultural factors influencing the co-design process, reveal deficiencies in widely accepted models of user experience design and design process used across industry and design research. This has significant implications for transcultural and interdisciplinary co-design and the establishment of a viable Sino-Australian design ecosystem.