Approach Based Design Pattern for Modeling Mlearning Applications
In: IJHCS-D-22-00017
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In: IJHCS-D-22-00017
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In: In Aier, Stephan; Rohner, Peter & Schelp, Joachim (Hrsg.): Engineering the Transformation of the Enterprise - A Design Science Research Perspective. Cham, Switzerland : Springer, 2021, S. 137-150
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DiSessa et al. (2004) conducted a comparative study of how research teams design, develop and evaluate TEL software, in the context of component-based educational programming. They identified the issue of the social configuration of the production team as "a critical family of issues that are easily marginalized" (p.117). These social configurations are loosely equivalent to what Activity Theorists refer to as the rules and division of labour (Engeström, 1987) in the activity system of TEL production. DiSessa et al. (2004) studied four such configurations in detail and noted their relationship with the evolution of the technology and its use. These models suggest different ways of bringing the various participants involved in TEL development together. Based on the definition of interdisciplinarity (van den Besselaar and Heimeriks, 2001; Gibbons, 1994), in this chapter we detail how to support participants from different disciplines to work together in small, product-oriented groups, using design patterns. Our patterns were developed in the context of the Learning patterns for the design and deployment of mathematical games project, funded under the Kaleidoscope Network of Excellence of the European Union. Our primary aim was to develop patterns that worked at the interface between disciplines. They were focused on pragmatic ways to have teachers and technologists productively engage with each other. Furthermore, many patterns were developed from the use of particular tools in educational contexts, where the tools were developed from scratch as outputs of research projects. There was a reflection in the patterns of the need for participants to understand each others' practices in order to achieve integrated development. DiSessa et al. (ibid) reflect on the fact that teachers can find it "difficult and sometimes intimidating to participate as equal contributors in a technology-based development process" and suggest that effective management of collaboration can address this problem. As distinct from DiSessa's four ...
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In: Santos C., Pruski C., Silveira M., Rodríguez-Doncel V., Casanovas P., Van der Torre L., Gangemi A., Complaint Ontology Pattern, Advances in Ontology Design and Patterns, K. Hammar, P. Hitzler, A. Krisnadhi et al. (Eds.), IOS Press, 2017
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In: International Journal on Web Service Computing (IJWSC), Volume 3, Issue 3
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In: Iraqi journal of science, p. 1024-1038
ISSN: 0067-2904
In Parallel programming, a programmer needs to understand hardware environment, programming paradigm and primitives available in the programming language. Most of the time, parallel programmes are written for a specific architecture and cannot typically adapt to other architectures Particularly, programs written for shared memory architectures are unsuitable for distributed or hybrid architectures. This paper proposes Adaptive Design Pattern for Parallel Programming to improve adaptability, flexibility with achieving performance on different architectures.
Molecular Dynamics (MD) simulation is required to scale to various architectures from simple machine to cluster of workstations. In this study, MD Simulation experimented using both pure benchmark code and code based on adaptive design patterns. Redesigned MD Simulation with Adaptive Design Pattern claims parallel efficiency from 56% to 90% for different number of processing elements used. The solution demonstrates adaptability to different architectures and scalability to use with large number of atoms and long duration simulation.
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In: Sustainable development goals series
In: Industry, innovation and infrastructure
In this book, the author tests a regenerative-adaptive pattern language theory towards investigating the possibilities of a holistic, integrated design and planning method for sustainable development that incorporates the principles of regenerative design, as well as an adaptive pattern language that re-establishes our wholeness with nature, and considers the vulnerabilities of a changing landscape. The book examines an integral approach to contemporary theories of planning and design that explores the human-nature relationship patterns in social and spatial interconnections, between people and their natural environments. The interconnectedness of human and natural systems is used to scaffold possible solutions to address key environmental and sustainability issues that specifically address the need for patterns of behaviour that acknowledge the duality of 'man and nature'. In 12 chapters, the book presents a holistic, regenerative-adaptive pattern language that encapsulates how communities can better appreciate landscape change under future climate effects, and acknowledges the importance to adapt to patterns of change of place and the environment and therefore inform the communities' responses for sustainable development. The application of the regenerative-adaptive pattern language was tested along the Great Ocean Road region of the Victorian coast in Australia. The concluding chapters argues that for human settlements and cities to be resilient and sustainable, we must understand the interconnected patterns of human-built environments and natural systems, and how we function in a social-spatial dimension with these. The book is intended for practitioners and academic scholars with interest in sustainable development, regenerative design, pattern languages, biophilia, settlement planning, and climate change adaptation.
In this paper we present an ontology design pattern to conceptualize complaints - an important domain still uncovered by ODPs. The proposed Complaint Ontology Pattern (COP) has been designed based on the analysis of free text complaints from available complaint datasets (banking, air transport, automobile) among other knowledge sources. We present a detailed use case from consumer disputes. We evaluate the pattern by annotating the complaints from our use case and by discussing how COP aligns to existing ontologies.
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The problem of providing the security of cloud services is becoming more popular as the use and availability of cloud services increases. Besides small and medium-sized businesses, and governments use cloud technology to reduce information costs and increase the availability and scope of offering services. Cloud technologies are expected to meet the increased security requirements. Enhanced requirements makes difficult development of cloud computing sevices and infrastructure. One way to overcome these difficulties is to use design patterns that aid applying of useful security practices. For their application is necessary a research of the variety of design patterns offered by different organizations and scientists. That's why the research object in the paper is design patterns that support improving cloud security. Some security issues and design patterns that aid to solve them are addressed.
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In: International Conference on Wirtschaftsinformatik (WI), University of Duisburg-Essen, Germany, 2021
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In: International journal of academic research in business and social sciences: IJ-ARBSS, Volume 8, Issue 12
ISSN: 2222-6990
Neue Technologien ermöglichen innovative elektronische Gesundheitsdienstleistungen (auch e-health services genannt) sowie Geschäftsmodelle, die auf neue Weise Wert kreieren, liefern und einbehalten. Allerdings scheitern viele dieser e-health services, weil sie kein ökonomisch sinnvolles Geschäftsmodell haben. Die verantwortlichen Geschäftsleute sind häufig einfach nicht in der Lage, ein solches Geschäftsmodell zu designen, da ihnen die entsprechende Erfahrung fehlt. Designmuster, die Geschäftsmodellwissen zur Wiederverwendung dokumentieren, könnten Geschäftsleuten helfen, ihren Mangel an Erfahrung auszugleichen. Jedoch sind existierende Geschäftsmodell-Designmuster nicht speziell für den elektronischen Gesundheitsmarkt entwickelt und beachten daher auch nicht die spezifischen Eigenschaften dieser Domäne. Um zu gewährleisten, dass die präsentierten Geschäftsmodell-Logiken für den elektronischen Gesundheitsmarkt relevant sind, werden e-health Geschäftsmodell-Designmuster benötigt. In dieser Dissertation wird mit Hilfe eines gestaltungsorientierten Ansatzes das Designmusterkonzept auf den e-health Bereich übertragen. Hierbei wird eine Vorlage entwickelt, die der Dokumentation von e-health Geschäftsmodell- Designmustern dient. Mit dieser Vorlage werden 37 e-health Geschäftsmodell- Designmuster erfasst. Diese werden anschliessend im Rahmen eines musterbasierten Geschäftsmodell-Designprozesses von Geschäftsleuten aus dem Gesundheitswesen evaluiert. Die Dissertation liefert Beiträge für die Forschung, da das Designmusterkonzept in einen neuen Anwendungsbereich überführt wird. Die Designmuster verknüpfen Geschäftsmodell-Logiken mit bestimmten e-health Kontexten und zeigen damit, welche Geschäftsmodellidee unter den gegebenen Umständen wirtschaftlich ist. Praktiker werden durch das Artefakt der Dissertation im effektiven und effizienten Design von ökonomisch sinnvollen e-health Geschäftsmodellen unterstützt