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Da x́aćī qiyādat da islām la naẓara
Research study of the concept of woman as a leader; based on Koran and Hadith
Da ustād Muḥammad Akbar Pāmīr yād: da arwāx́ād Muḥammad Akbar Pāmīr da zokaŕē
Commemorative seminar on the 100th birth day anniversary of Muḥammad Akbar, Pāmīr, 1910 or 11-1972 or 3
Pokémon Go, augmented reality (AR) and player engagement : was it all a hype? : a systematic review ; Pokemon Go, utvidet virkelighet (AR) og spillerengasjement : en systematisk oversikt
The aim of this study was to reveal if there is literature about who's still playing Pokémon Go two years after game launch, and whether players report the AR-aspect as part of the reason they're still engaging in the game. Investigating the phenomenon covered widely by news and social media from this angle could be of interest of public health workers with the ambition to replicate the success. We ran a systematic search resulting in 22 articles included, published between 2016-2018. The results revealed that the main part of the included studies were conducted just around game launch (July 2016) and within the first six months Pokémon Go was out "in the wild". AR was in general not questioned about, and there exists different and vague understandings of what augmented reality actually is. We were not able to identify the typical long-term player engaging with the game, and to what extent AR was a part of the prolonged success. The search also revealed a lack of longitudinal studies (with larger, more representative participant groups) about general social and mental health implications of playing the game. The studies imply a successful combination of several game aspects - whether playing for the adventure and discovering new places, family bonding, general game flexibility, "to pass time", a bit of nostalgia – or just for fun. Further studies are needed to understand of which importance it is to implement an AR- or location-based-feature, the importance of branding, what app/game mechanics appeal to the general and how deeply immersive experiences through a mobile screen are able to affect us, dragging us into an augmented world – and keeping us there. ; M-FOL
BASE
Pa Kandahār kē da koranai ǧōŕax́t
Study of family structure in Kandahar, Afghanistan
Sabā ba nāwaḫta wī: da Afġānistān da ṯabāt au par maḫtag co masalē
On the social conditions and problems of Afghanistan in 21st century
Millī huwīyat au millī gat́ē
Study of social conditions of Afghanistan during 21st century
Afġānistān canga ǧōŕēdāy sī?: (da naẓar da ḫāwandānō naẓarūna)
In: Čāp laŕ 41
Postwar reconstruction and rehabilitation in Afghanistan in economic and social sectors, collected articles
پر ښځو تاو تريخوالى او د هغه په وړاندى د اسلام دريځ: د محقق علمى رتبى ته ترفيع لپاره علمى، تحقيقى پروژه
Research study on the status of women in various societies with special reference to Islam
په افغانستان کې اقتصادي - اجتماعي پلانونه او د هغو په طرح، جوړولو او تطبيق کې د جمهور رئيس محمد داود خان ونډه
On the economic and social policies of Afghanistan along with the contribution of ex-president of Afghanistan Sardar Mohammad Dauod, 1909-1978 in framing these policies for Afghanistan