Digital research in the study of classical antiquity
In: Digital research in the arts and humanities
Silchester Roman town : developing virtual research practice 1997-2008 / Michael G. Fulford, Emma J. O'Riordan, Amanda Clarke and Michael Rains -- Diversity and reuse of digital resources for ancient Mediterranean material culture / Sebastian Heath -- Space as an artefact : a perspective on 'neogeography' from the digital humanities / Stuart Dunn -- Contextual epigraphy and XML : digital publication and its application to the study of inscribed funerary monuments / Charlotte Tupman -- A virtual research environment for the study of documents and manuscripts / Alan K. Bowman, Charles V. Crowther, Ruth Kirkham and John Pybus -- One era's nonsense, another's norm : diachronic study of Greek and the computer / Notis Toufexis -- Digital infrastructure and the Homer Multitext Project / Neel Smith -- Ktêma es aiei : digital permanence from an ancient perspective / Hugh A. Cayless -- Creating a generative learning object (GLO) : working in an 'ill-structured' environment and getting students to think / Eleanor OKell, Dejan Ljubojevic and Cary Macmahon -- The digital classicist : disciplinary focus and interdisciplinary vision / Melissa Terras