Die folgenden Links führen aus den jeweiligen lokalen Bibliotheken zum Volltext:
Alternativ können Sie versuchen, selbst über Ihren lokalen Bibliothekskatalog auf das gewünschte Dokument zuzugreifen.
Bei Zugriffsproblemen kontaktieren Sie uns gern.
8 Ergebnisse
Sortierung:
Soulja Boy, Justin Bieber, and Tavi Gevinson are hardly representative of typical youth experiences, but their origins highlight many of the realities of youth doing independent creative work. 'Out of the Basement' profiles the variety of youth cultural production in the twenty-first century, and asks what has - or has not - changed as youth attempt to make a living from creative works. Though any young person with a laptop might have greater means to make music, films, or publish writing than in the past, the skills necessary to make a living in today's creative industries are not taught in schools - young artists must find their own way out of their basements. Integrating cultural studies, media education, and subculture studies, Miranda Campbell profiles this process of navigation and negotiation - one largely overlooked in discussions of creative economies - through the life stories of young people who are building careers through cultural work. She considers how existing policies can impede small-scale cultural production and calls for more awareness and support of youth creative enterprise. Moving between the structures directed toward creative life and the initiatives that young people produce themselves in the absence of relevant structures, 'Out of the Basement' offers a timely analysis of the rise of small-scale creative employment.
In: Cultural trends, Band 30, Heft 3, S. 263-282
ISSN: 1469-3690
In: International journal of cultural policy: CP, Band 26, Heft 4, S. 524-543
ISSN: 1477-2833
In: Jeunesse: young people, texts, cultures, Band 8, Heft 1, S. 180-201
ISSN: 1920-261X
Front cover -- Half-title page -- Title page -- Copyright page -- Contents -- Acknowledgements -- INTRODUCTION -- PART I -- CHAPTER 1 -- CHAPTER 2 -- CHAPTER 3 -- PART II -- CHAPTER 4 -- CHAPTER 5 -- CHAPTER 6 -- CHAPTER 7 -- PART III -- CHAPTER 8 -- CHAPTER 9 -- CHAPTER 10 -- CHAPTER 11 -- Glossary -- Contributor Biographies -- Back cover.
In: The Journal of Fandom Studies, Band 8, Heft 1, S. 9-31
ISSN: 2046-6692
When comics fandom emerged as a distinct media-oriented community in the 1960s, one of the things it brought with it from science-fiction fandoms was the convention. Buoyed by the synergistic relationship between Hollywood and the San Diego Comic-Con and the growing prominence of 'geek' culture, comic conventions, comic art festivals and related media fandom events across North America have enjoyed enhanced prestige, attention and attendance over the last fifteen to twenty years. But what kind of event are these 'con events'? This article builds on a cultural mapping survey of convention organizers. The survey's goal was to suggest something of the scope and diversity of the contemporary sector. Behind this variation, we define the con event as an organizational and cultural form that is (1) oriented to media, (2) audience-facing and (3) concerned with circulation.