A goodness-of-fit test for copulas based on the collision test
In: Statistical papers, Band 63, Heft 5, S. 1369-1385
ISSN: 1613-9798
9 Ergebnisse
Sortierung:
In: Statistical papers, Band 63, Heft 5, S. 1369-1385
ISSN: 1613-9798
In: NBER Working Paper No. w24130
SSRN
Working paper
In: PIER Working Paper No. 17-022
SSRN
Working paper
In: Environmental science and pollution research: ESPR, Band 30, Heft 31, S. 76528-76542
ISSN: 1614-7499
In: Education and urban society, Band 56, Heft 5, S. 624-645
ISSN: 1552-3535
The Expert-based Collective Advising Mechanism (ECAM) was embedded in the open online tutoring project to provide free tutoring for rural students and to help them improve their academic performance, and thus, to solve education inequity. Taking urban and rural students in Tongzhou District of Beijing as the objects, this study gathered data on the tutoring frequency, the durations students received tutoring, the number of teachers who tutored the same student, and the students' academic performance. The tutoring behavior and academic performance of rural and urban students were compared. The results showed that the ECAM could improve students' academic performance. Rural and urban students who received tutoring got the same degree of performance appreciation. Finally, gender, school type, and tutoring duration predicted academic performance positively.
In: Progress in nuclear energy: the international review journal covering all aspects of nuclear energy, Band 138, S. 103841
ISSN: 0149-1970
In: The Chinese economy: translations and studies, Band 56, Heft 5, S. 366-383
ISSN: 1558-0954
In: Progress in nuclear energy: the international review journal covering all aspects of nuclear energy, Band 140, S. 103894
ISSN: 0149-1970
In: SHS web of Conferences: open access proceedings in Social and Human Sciences, Band 190, S. 01011
ISSN: 2261-2424
With the continuous development of science and technology, the popularity of electronic games in China is getting higher and higher. As a long popular form of entertainment, electronic games are not only the favorite choice of young people but also influence oral English teaching in Chinese universities to a certain extent. This paper will analyze in depth the main mechanisms by which electronic games enhance students' English speaking ability, and further explore the positive impact and possibility of introducing electronic games into the English speaking teaching system in Chinese universities.