Inclusive Digital Education
In: Educational Communications and Technology: Issues and Innovations Series
Intro -- Looking Forward to Inclusive Digital Education -- Organization of the Book -- Contents -- Inclusive Technology-Enhanced Education -- References -- A Third Space: Infusing Open Educational Resources (OER) with Universal Design for Learning (UDL) -- Introduction -- Open Education Resources (OER) -- Students as Co-Creators of OERs -- User Generated Content: Its Role in Education and OER Development -- Open Education Practices (OEP) -- Supporting Students as Co-Creators and Consumers and Users of OERs -- UDL Underpinning Inclusive Equitable Design -- A Third Space Infusing Open Educational Resources (OER) with Universal Design for Learning (UDL) -- Conclusion -- References -- Open Educational Resources for Inclusive Education: A Tangible Response for Italian School -- The ICF and the Use of Technologies -- Open Educational Resources (OER) -- Types of OERs and Where to Find Them -- Available Licences for the Creation of Open Multimedia Resources -- The Advantages of OERs -- OERs for Inclusive Education -- The Contribution of Research for the Italian School -- The So.Di.Linux Characteristics -- So.Di.Linux for the Inclusion of Specific Disabilities -- Essediquadro -- The Database -- Insights -- Essediquadro Training -- Target Users -- Contents and Methods of Use -- Conclusions -- References -- Digital Education to Approach the Affective Domain in Mathematics Learning -- Introduction -- Affective Domain in Mathematics -- Mathematics, Technology, and Affect -- Methodology -- Mobile Apps -- Robotics -- Learning to Drive -- Polygonal Routes -- Arithmetic at a Line -- GeoGebra -- 3D Design and Printing -- Analysis of Results -- Conclusion -- References -- Inquiry-Based Learning Focused on Inclusive Education in Programming of Robots: Challenges, Experience, and Feedback of First Cycle Students -- Introduction.