PENGGUNAAN MEDIA INTERAKTIF KAHOOT PADA MATAPELAJARAN PENDIDIKAN AGAMA ISLAM DI SMP NEGERI 6 SINGOSARI
Learning media is a one of the important elements in the learning process, because with the media students will more easily whats is explained by teachers in the learning process. The Kahoot platform is a medium that can be used as an alternative learning because process using applications that help the learning process and provide a pleasents effect for students. Focus of research is to discuss planning, implementation, supporting and inhibiting factors for use interactive learning media Kahoot at SMP Negeri 6 Singosari. To achieve this goal, this goal, this research used qualitative approach based on phenomenology by using the type of case study research. The research instruments is the research. Researchers found the results of this study include planning the implementation of on shett of learning according to recommendations from the government. In the implementation of Islamic education research includes time indicators, applications used, teaching materials, learning methods and evaluation. For the supporting factors of this research, namely adequate facilities and facilities. As for the inhibiting factor of this study, some students are constrained a problem internet network.