Rapid Prototyping With Fourth Generation Systems – An Empirical Study
In: Office technology and people, Band 5, Heft 2, S. 105-125
Discusses experiences on the development and use of horizontal and
vertical prototypes. Explains the difference. Resolves that horizontal
prototypes can be developed with ′little effort′, but end users are
reluctant to become involved in the development process. Contrastingly
resolves that vertical prototypes appear to stimulate constructive
response. Reasons that developers should be aware of the tacit knowledge
which plays an important part in users′ work practices and should be
involved early in the development process. Proposes three techniques to
meet the requirements – participation, simulation and evaluation.