The Curious Absence of Soft Matter: A Response to Cute Shakespeare
In: Journal for early modern cultural studies: JEMCS ; official publication of the Group for Early Modern Cultural Studies, Band 16, Heft 3, S. 138-144
ISSN: 1553-3786
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In: Journal for early modern cultural studies: JEMCS ; official publication of the Group for Early Modern Cultural Studies, Band 16, Heft 3, S. 138-144
ISSN: 1553-3786
In: Cultures of Play 3
Frontmatter -- Table of Contents -- Acknowledgments -- List of Abbreviations -- Introduction -- Part I -- 1. The Player's Game -- 2. "The Madnes of Tenys" and the Commercialization of Pastimes in Early Tudor London -- 3. The Roll of the Dice and the Whims of Fate in Sixteenth-Century Morality Drama -- 4. "The games afoote" -- Part II -- 5. Playing with Paradoxes in Troilus and Cressida -- 6. Bowling Alone, or The Whole Point of No Return -- 7. Playing (in) the Streets -- Part III -- 8. The Moods of Gamification in The Tempest -- 9. Videogames and Hamlet -- 10. Shakespeare Videogames, Adaptation/ Appropriation , and Collaborative Reception -- 11. Shakespeare, Game, and Play in Digital Pedagogical Shakespeare Games -- Epilogue: Field of Play -- Index