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Internal game theory
In: Routledge advances in game theory, 5
Traditional game theory requires at least two individuals. This book extends game theory to the inner workings of a single person.Using game theory to analyse single individuals makes sense if one thinks of individuals as consisting of two or more relatively autonomous partitions that might have conflicting motives. This is not to say that individuals are literally made up from multiple selves; it only suffices that we adopt a portrayal of the individual as a multilayered entity or of a dual nature, in a manner similar to Adam Smith's depiction of an ""impartial spectator"" ex.
Disappointment as an Evolutionary Force
In: The Indian economic journal, Band 56, Heft 1, S. 85-100
ISSN: 2631-617X
A new era for the music industry: How new technologies and the internet affect the way music is valued and have an impact on output quality
In: Panoeconomicus: naučno-stručni časopis Saveza Ekonomista Vojvodine ; scientific-professional journal of Economists' Association of Vojvodina, Band 55, Heft 2, S. 233-248
ISSN: 2217-2386
Since its early days, the Internet has been used by the music industry as a powerful marketing tool to promote artists and their products. Nevertheless, technology developments of the past ten years, and especially the ever-growing phenomenon of file sharing, have created the general impression that the Internet is responsible for a crisis within the industry, on the grounds that music piracy has become more serious than it has ever been. The purpose of this paper is to present the impact of new technologies and the Internet on the three main actors of the music industry: consumers, artists and record companies. It is claimed that the Internet has changed the way music is valued, and also, that it may have a direct effect on the quality of the music produced, as perceived by both artists and consumers alike.