Software Business: 10th International Conference, ICSOB 2019, Jyväskylä, Finland, November 18–20, 2019, Proceedings
In: Lecture Notes in Business Information Processing 370
In: Springer eBook Collection
In: Springer eBooks
In: Computer Science
From Efficiency to Effectiveness: Delivering Business Value Through Software -- The Rise of Software Startup Research: An Insider's View -- There's no Business like Software Business: Trends in Software Intensive Business Research -- A SECO meta-model - A Common Vocabulary of the SECO Research Domain -- Towards an Understanding of iIoT Ecosystem Evolution - MindSphere Case Study -- Identifying Architecture Attributes in the Context of Software Ecosystems Based on a Mapping Study -- Activities and Challenges in the Planning Phase of a Software Ecosystem -- API Management Challenges in Ecosystems -- The Product Roadmap Maturity Model DEEP: Validation of a Method for Assessing the Product Roadmap Capabilities of Organizations -- Towards a SaaS Pricing Cookbook: A Multi-vocal Literature Review -- Managing Commercial Conflicts of Interest in Open Source Foundations -- Dynamic Data Management for Machine Learning in Embedded Systems: A Case Study -- Fostering Continuous Innovation with Engaging IT-Assisted Transparent Information Sharing: A Case Study -- Change Management Practices for Continuous Delivery - A Systematic Literature Mapping -- Leveraging Business Transformation with Machine Learning Experiments -- Intertwined Development of Business Model and Product Functions for Mobile Applications: A Twin Peak Feature Modeling Approach -- The Role of Customer in an Agile Project: Amulti-case Study -- Cloud-Based Solution for Construction Documentation and Quality Management – Examination of the Value-in-Use -- Initial Coin Offering (ICO) as a Fundraising Strategy: A Multiple Case Study on Success Factors -- Enabling Circular Economy with Software: A Multi-level Approach to Benefits, Requirements and Barriers -- Implementing AI Ethics in Practice: An Empirical Evaluation of the RESOLVEDD-Strategy -- Towards a Better Society - A Analysis of the Value Basis of the European eGovernment and Data Economy -- Educational Innovations and Gamification for Fostering Training and Testing in Software Implementation Projects -- Improving a Startup Learning Framework Through an Expert Panel -- A Board Game to Teach Team Composition in Software Startups -- Does Self-efficacy Matter? On the Correlation of Self-efficacy and Creativity in IT Education -- Hard Competencies Satisfaction Levels for Software Engineers: A Unified framework -- How Software Startup Teams Reflect: Approaches, Triggers and Challenges -- Amidst Uncertainty -- or Not? Decision-Making in Early-Stage Software Startups -- Customer Churn Prediction in B2B Contexts -- Online Multiplayer Games for Crowdsourcing the Development of Digital Assets - The Case of Ingress -- Organizational Innovativeness Relies on Business and IT Alignment -- MVP Development Process for Software Startups -- Technical Debt Trade-off - Experiences from Software Startups Becoming Grownups -- A Dynamic Software Startup Competency Model -- Objectives and Challenges in Finnish Software Companies 2018 - Interview of 99 Finnish Software Development Firms -- The Impact of IT Bootcamp on Student Learning - Experience from ICT Enabled Experiential-Based Course -- Implementing Artificial Intelligence Ethics: A Tutorial