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Book(electronic)#120222 versions available

Sex dolls at sea: imagined histories of sexual technologies

In: Media origins

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Book(electronic)#220202 versions available

The queer games avant-garde: how LBGTQ game makers are reimagining the medium of video games

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Article(electronic)#4May 11, 2020

"Obscene, pornographic, or otherwise objectionable": Biased definitions of sexual content in video game live streaming

In: New media & society: an international and interdisciplinary forum for the examination of the social dynamics of media and information change, Volume 23, Issue 6, p. 1681-1699

ISSN: 1461-7315

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Article(electronic)#5September 15, 2018

Straight-washing "Undertale": Video games and the limits of LGBTQ representation

In: Transformative Works and Cultures: TWC, Volume 28

ISSN: 1941-2258

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Article(electronic)#8July 1, 2017

What Is Your Mother's Maiden Name?

In: Feminist media histories, Volume 3, Issue 3, p. 57-81

ISSN: 2373-7492

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Open Access#102015

Curating with a Click: the Art that Participatory Media Leaves Behind

BASE

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Article(electronic)#12December 1, 2019

Feeling for an Audience: The Gendered Emotional Labor of Video Game Live Streaming

In: Digital culture & society, Volume 5, Issue 2, p. 85-102

ISSN: 2364-2122

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