Game theory evolving: a problem-centered introduction to modeling strategic interaction
Preface; 1 Probability Theory; 1.1 Basic Set Theory and Mathematical Notation; 1.2 Probability Spaces; 1.3 De Morgan's Laws; 1.4 Interocitors; 1.5 The Direct Evaluation of Probabilities; 1.6 Probability as Frequency; 1.7 Craps; 1.8 A Marksman Contest; 1.9 Sampling; 1.10 Aces Up; 1.11 Permutations; 1.12 Combinations and Sampling; 1.13 Mechanical Defects; 1.14 Mass Defection; 1.15 House Rules; 1.16 The Addition Rule for Probabilities; 1.17 A Guessing Game; 1.18 North Island, South Island; 1.19 Conditional Probability; 1.20 Bayes' Rule; 1.21 Extrasensory Perception.